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I honestly don't know why developers even bother with CGI anymore. In-game engines look great and all CGI does is jack up the cost of games while gobbling up disc space, leading to multi-disc games.

I suppose it would make sense if you had a CGI division which you wanted to promote for TV and film work...



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.