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I think theres a bad impression on when we hit that sweet spot. Personally I believe we hit that rather a large number of years ago. From a console stand point there has always been this push for better graphics. Yes even the Wii is better than the GC, just not so much a great leap than the other two.

The PC industry is an entirely different story. If we look at games released by the big names, EA, Ubisoft, Blizzard, Microsoft.... we get the same story as the console. Continuous push. What we should consider is that there are SO MANY MORE developers and publishers on the PC since the internet. There are SO MANY MORE games that it borders on the ludicrous. The level of graphics range a vast wide array. From C64 to Bleeding Edge tech visuals are being developed.

Many PC gamers and i'm not reffering to the ones after the above mentioned developers play game where the graphics are sub par the console bretheren. Puzzle Pirates, Puzzle Quest, Bejeweled, Mugen, Pirates of the Carribean Online , Runescape.... I could go on for a massivivly long post on these titles. All of them are played.

The console industry will sooner or later and come to the same conclusion. There is no sweet spot. The games graphics will eqaute to the available budget, art direction and translate to cost. Bigger budget games higher cost.

This of course doesn't mean that graphics won't go up. They will and do. 2d games are starting to heavily use SVG and interpretive animtation with scaling(Flash being common) to make games and animations easier to develope. Technology goes on. However the rush to push the PC is over by the average develeper(not big name). This will come to the console world. PSN, Live Store and WiiWare are starting to bring this around.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.