| Torillian said: I was unaware that Blastworks had trigger editing, I only read about the ability to create stages. If it's true that you could create a game within Blastworks then I personally have no issue with the two being paralleled. I don't see why LBP being in a genre with another game should ruffle people's feathers. |
It has trigger editing... but Trigger editing is just a part of creating stages.
It's like LBP in basically, you could remake anything that comes with it... it's even got things such as hit box detection which to my knowledge isnt included in LBP... but then again probably is at least in some degree to allow you to designate background items from foreground ones.
I'd put them in the same "Creation" genre.








