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ssj12 said:

Games that need stories, at least decent ones, are shooters; RPGs; Action/Adventure. R&C shows that platformers can have a story past go here and there, save that, kill that.

So yes there is a double standard here.

- Wolfenstein and Doom are on par with Tale of Genji.

- Contra has a Kojima worthy storyline.

- Link's Awakening is chock full of Oscar worthy dialogue.

- Final Fantasy VII is as emotionally evocative as the best that Dalton Trumbo ever wrote.

So I ask you, what is this double standard you speak of?