| makingmusic476 said: Just watch this video: And imagine what you'd be thinking while creating this stuff. Things like: "Wow, that was cool how that fell over." "Holy crap! Catapult!" "lol, this fish is flopping all over the place." Really, it's the physics system that makes this game so damn fun. |
I'm sorry but that video, though fun, just made me realized just how niche the game is really going to be.....great for hardcore fans or those who already have a PS3, difficult for casuals to get hooked on and to use it.
Like the OP said, everyone knows the game is going to be great, but does that mean it will work as a bridge game? On the surface it looks like one, but the price and the overall gameplay (creation and tinkering with physics) says otherwise.
| Jandre002 said: @Happy Squrriel and Pakidan101 Thinking about it now, you both might be right. I do see an issue with a lot of people buying a PS3 at $399 for LBP. But I think it will remain in the public eye throughout the holiday season. It might sell as a package for those who haven't adopted a console yet, and it will probably sell to families as a whole who become interested in an HD standard. This holiday season it will probably be limited by the PS3's price. If, however, Sony were capable of finding a way to have the PS3 hit $299 through hardware revisions, I think this game could reach 5 million plus. So the demand will be there for the hit(and will remain there for awhile), but not enough individual demand to overcome the $399 price for casuals. Realistically though, I think this year the most it will hit with the PS3's price point is 2,500,000 WW, unless Sony crafts some super ad that advertises LBP, HOME, downloads, and Blu-ray in one swift 60 second commercial, and does it in a clever way. |
If only.....if only....







