| NightstrikerX said: Within the next few months, two similar. But very different games are being released. Spore from EA, and LittleBigPlanet from Sony. While each is on a different platform, which one of these user-generated "creativity" genre titles do you hold in a higher regard? Lets take a closer look into each game, incase you don't know about them at the time being. LittleBigPlanet (PS3) - Starring Sony's new Mascot. Sackboy; LittleBigPlanet puts players in control of building their own levels, either competitively, solo, or co-operatively. Players then can jump, run, push, pull, manipulate, and work together or agaist eachother in order to reach the goal of the stage. Revolutionizing the platformer genre, by adding much needed elements to it. The big seller of LittleBigPlanet will of course be the online, which PSN happily provides. Being able to download other people's levels as well as play with your friends or just a couple of guys online will provide for a social and enjoyable experience. Spore (PC) - Will Wright's Newest creation, originally coined "SimEverything". Puts the player in control of their very own creature, from microscopic to the furthest stars. Almost everything is possible in spore, the player begins by creating a small cell. Which grows, develops defenses and offensive abilities, untill it eventually leaves the primodial soup to join the multicelled organisms that inhabit whatever planet your on. It doesn't stop there however, you'll eventually become a tribe, build cities, take over the world, and while your at it. Might as well launch into space and mess with other worlds. Online is lacking however, EA descibes the game as a "Massively Single-player Online game", allowing for planets and other creatures to be downloaded to your PC. While the gaming platforms are a bit unfair, I'm not interested in sales. Spore WILL outsell LittleBigPlanet. Due to a MUCH larger gaming audience on the PC. (Spore Wii vs LittleBigPlanet is a more fair sales competition). I am more interested in the perks of the creative systems they have installed, can a specialized system designed towards pure level and sackboy design beat out spore's own literal "universe" generator. Or is the magitude of creative design enabled in spore too much for LittleBigPlanet to handle? Both games in my opinion will do fantastic, however I have to hold spore is higher regard. Being god to my own little universe? Sold.
Which game are you looking more forward too?
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How does LBP exactly revolutionize the platformer genre? What does "adding much needed elemets" mean? I stiil don't know a lot about gameplay,







