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Seihyouken said:

1. I think you're underestimating SOCOM. It's always been a succesful franchise and next-gen franchise premiers always sell systems. It's just a question of how many. This is true of Fable II as well, however, unlike the PS3 with shooters, the 360 has already successfully penetrated the WRPG market last year with the release of Mass Effect. Fable II will no doubt sell many consoles, but I don't think it will move quite as many consoles as it would have if it was the first AAA WRPG to hit the system. Saying that Resistence 2 will sell more consoles (Not copies!) than Gears of War 2 is common sense. Just compare the two. 360 has sold 20 million systems as oppossed to PS3 at 15 million. Gears of War has sold 6 million copies as oppossed to Resistance at 3 million. 360 has already had 2 AAA exclusive shooters with Gears of War and Halo 3 and has successfully saturated the shooter market as oppossed to PS3 that has only had 1 AA exclusive shooter, that being Resistance. All of these clearly show that PS3 and Resistance 2 have much more room for growth through the release of a AAA shooter, if Resistance 2 turns out to be one.

I am inclined to disagree with you on Mass Effect adversely affecting sales of Fable II. If a game is making its next-gen debut and it has the hype that Fable II has, a year-old game which has not crossed 2 million in sales will not have an adverse effect on its sales. If that is the case, would SOCOM, which I am underestimating, not have an adverse effect on Resistance's sales? If Mass Effect adversely effects Fable II's sales, I would say SOCOM would do the same to Resistance. If Gears 2 markets itself successfully like it did last time, I have a feeling the excitement along with less expensive SKUs will look appealing to people. That is precisely why MSFT waited until now to drop its price; to couple the effects of blockbuster games with affordable SKUs. I think Gears 2 coupled with cheaper SKUs has more room for growth than the PS3 and Resistance 2.