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Well, the hype machine is running all the time in the game industry, so high expectations are nothing new. But Torres is forgetting that Hideo Kojima has always - repeat, ALWAYS - exceeded expectations. The man is a true genius, the Satoshi Kon of the videogame world.

I defy anyone to find stealth thrillers with the emotional intensity, nail-biting suspense, slam-bang boss battles, superb voice-acting, and smoothly integrated game-play of the MGS series. They don't exist. Splinter Cell and other thrillers have some great moments and game-play. But there has to be more going on than Defeat-Evil-Boss- No.-497-Bent-on-Acquiring-Globe-Threatening-Weapon-No.-685.

MGS has always delivered. It took chances to evolve, it took chances to change its characters, it took chances to tell stories which are painful and/or politically scandalous. The stories in MGS3 are just heart-rending, you want to cry, tear your hair out, howl at the heavens. You care that much about the characters. Kojima somehow managed to transmit something of the pain and sorrow (bad puns, I know) of the Cold War era, its appalling violence and unwritten heroism.

With MGS4, I think Kojima is aiming higher, at the very heart of post-Cold War geopolitics. His question: do we repeat the catastrophes of the 19th and 20th centuries? Or do the 6.5 billion of us on this exceedingly fragile planet put the guns of narrow-minded patriotism away and grow up as a species? The future depends on Snake - and, by extension, all of us.