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naznatips said:
PS3owner said:
naznatips said:
PS3owner said:
The games might look pretty much the same, but if you look at every 360 game you will see they have more shadows and are darker overall then the PS3 games, i have no idea why this would be unless the 360 version is trying to lower the amount of stuff on the screen at once to raise framrate or something.

The console which has framerate issues is the PS3, not the 360. The dark shadows are an artistic choice by the developer.


There are no framrates issues on the PS3, it has games at 1080P at 60 FPS, something the 360 can't do. Having everything pitchblack is nothing to do with an artistic choice when it is in every game for the system, the 360 can't handle the textures so they make the shadows stand out more, they used this in other games for the PS1 and PS2, its the same thing with draw distances only now they put shadows in.


Oh, so that's why Madden can run at 60 FPS on the 360 but only 30 FPS on the PS3. As far as all 360 games being like that, that's not true at all. Viva Pinata and Halo 3 are both very bright and vibrant with gorgeous graphics. Meanwhile, Uncharted experiences massive framerate drops on the PS3, and Heavenly Sword runs at 30FPS. So far, from what I can see, all evidence points towards this being an artistic choice, and if any system has framerate issues it's the PS3.


 God, please do not stick up for EA, an abomination to the gaming industry.  Microsoft gave them money to raise the frame rate in the 360 version.  They didn't do it for the PS3 because they are lazy.  The PS3 may be more difficult to program for, but EA is not a good example to cite.



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