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ckmlb said:
Shams I find it interesting that you keep referring to stuff on the PS3 as last gen and then go on about the Wii games looking great...

I'm talking about particular engine elements. You can't put out games on a console like the PS3, throw in "last-gen" systems (i.e. animation) - add fancy graphics - and not notice. I always thought upgrading animation systems was going to be much more challenging this generation than graphics (just throwing more animations at it, won't really fix the problem).

The physics issue I totally agree with but as this is the GDC build (March), I expect that stuff to be much more solid in the final game along with the ironing out of frame rate issues and other small things.
(see below)

Why do people say this? I know from a development point of view, this is almost impossible - and extremely irrational.

You never want to release a demo with "bugs" - and as the code develops (especially over months), you fix these bugs. Making a "demo" build like this, and building it into the code isn't particularly hard to do.

Is this confirmed to be the "same" demo that someone played 4 months ago (i.e. GDC)? It could well be the same demo, with the latest engine. If they had "this" demo then, why wait 4 months to release it?

 



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