el_rika said:
An infinitely more complex game with a gigantic and extremely elaborated 9 hours of realtime cinematics that involved over a dozen main characters and state of the art motion capture and direction ..maybe ? |
Also epic didnt add the price of the engine to the cost of the game. some parts of Gears was also outsourced to china. And there were less people working on the title compared to metal gear
proof
http://www.gamesindustry.biz/articles/rein-puts-dev-cost-for-gears-of-war-at-10m