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Gas prices are increasing.
Internet prices are decreasing.

Digital distribution wins.




Also, games don't need to be 50 gigs. I downloaded the entire Orange Box on some shitty wi-fi DSL I got going on here, and that game's better than anything I've seen so far that 50 gigs can offer. By the time a 50 gig game is worth my time, the internet will be a SUPER INTERNET.

(And the best selling game of the last few years, Nintendogs, is about 32 MegaBytes. Brain Training was like 8 MB. I'm just using these as an example of how crafty developers can be with their space these days. And procedural generation (Spore) is gonna be a big help in shrinking game sizes too.)