What keeps a console alive into the next generation isn't good tech, it's profitability. Genesis and SNES were pretty much equals as far as hardware power is concerned, but the SNES ended up surviving a good couple years longer than Genesis. The PS2 was the least powerful of last-gen's systems. In fact, the first of the major last-gen consoles to die (DC is excluded... sadly was not "major" enough) was the one that was closest to current-gen tech. X-box's online system and internal hard drive make it the only console of its generation whose specs come close to what's expected today. The PS3 isn't going to be able to ride on its hardware... if it doesn't start eating up market share within, let's say 10 months (right after holiday season '07), it may very well be the first of this generation to stop production.