By using this site, you agree to our Privacy Policy and our Terms of Use. Close
HappySqurriel said:

Yes, there are external hardware upscalers and they have existed since displays were available at a higher resolution than a TV signal ... They're insanely expensive though (last time I looked they were $500)

What I was talking about was not whether it was possible to display images at 1080p on the PS3, but the fact that no game that I know of actually renders at 1080p. Lair had serious frame-rate hick-ups and was rendered at 720p (IIRC) and Gran Turismo 5 prologue (and I assume GT5) renders at 1280x1080 and they're both scaled up to 1080p. The fact is that there are never going to be any graphically impressive PS3 games that render at full 1080p (1920x1080) because it simply doesn't have the processing power to handle that resolution.

 

I wish this nonsense would stop.

There, here are the resolutions of most high profile PS3 and XB360 games : http://forum.beyond3d.com/showthread.php?t=46241

 

XB360 have no more than 3 1080p retail games IIRC. PS3 has several. As for simple downloaded games, they both have several, as these games are not really demanding graphics wise.

Then, I wish this misinformation would stop. 1080p doesn't mean 1920x1080 resolution. 1080p means 1080 pixels of vertical resolution progressive, meaning 1080 pixels of vertical resolution for every single frame.

Just like a DVD, stretching the image in the horizontal resolution by anamorphism or any other way (rectangular pixels "like" in video realm) in no way change the fact that an image is 1080p, 720p, 480i/p, ...

1080p only means 1920x1080 resolution for 16:9 digital displays.

It's strange because people that can't understand that still can talk about DVD upscaling to 1080p (or to 720p).