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reask said:

Long-awaited offering by Silicon Knights may represent the future of city's economy

Posted By GRANT LAFLECHE STANDARD STAFF

Updated 8 hours ago

   

Myth is the secret opening through which the inexhaustible energies of the cosmos pour into human cultural manifestation.

-- philosopher/author Joseph Campbell

Chances are the name Baldur doesn't mean much to you. But very soon it might. Baldur, a curious and little known god of Norse pagan religion, could soon make a big difference to St. Catharines.

If Silicon Knights president Denis Dyack has his way, Baldur, the hero of the company's new video game, Too Human, will do nothing less than change the Garden City.

In mythology, Baldur is the second son of the supreme god Odin, but there isn't much in the old records about him. He is best known for his death, which leads directly to the Ragnarok, the world-ending twilight of the gods.

But unlike other end-of-the-world scenarios found in religious myth, Ragnarok isn't really the end. It's followed by a rebirth of the world, which emerges, along with Baldur himself, fresh and new, having cast off the troubles of the past. The myth isn't just something woven

into the fabric of Too Human, which hits store shelves Tuesday, but is emblematic of Dyack's hopes for the region's economy.

"If Too Human does what we expect it will (in the marketplace), then it can change the world for St. Catharines and Niagara," Dyack said Friday from his office at One St. Paul Street.

As a concept, Too Human is nearly a decade old, originally conceived as a game for the original PlayStation console. It never really got past the preproduction stage and was shelved as Silicon Knights moved on to other projects.

But Dyack says Too Human was never forgotten, and about four years ago the idea was resurrected as a game for Microsoft's Xbox 360.

On Tuesday, Baldur and the rest of the Too Human cast will finally be in the hands of gamers.

 

Full  Story here.

http://www.stcatharinesstandard.ca/ArticleDisplay.aspx?e=1161288

 

Errrr.....this is a local story, and people are trying to take it internationally...WTF...of course it will be important for the area.  SK will grow in studio size as Too Human revenue funds them to start working VERY hard on Too Human 2.  I really think Dyack needs to take a chill pill on the beef with Epic, and move psat that, since it makes him look like a spoiled brat.  The Unreal Engine has moved into several other game...namely Last Remenants...so it's kinda whining that he's still beefing with Epic.  Too Human is out, and hopefully the game does 1 million copies, and M$ will push Too Human 2 out the gate for late 2009/early 2010. 

 



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