Resident_Hazard said:
Essentially, upscaling is the way the Xbox360 supports 1080. Sony went ahead and announced that the PS3 was the only console capable of 1080 resolution, and then MS did a firmware update and said, "hey, so do we." In reality, the Xbox360's firmware update allows for up-scaling to 1080, not "true" 1080 which I believe is hardware-related, not firmware/software related. The PS3 is the only system that does actual "true" 1080, but in a vast number of the early games, it wasn't used, but the PS3 had the ability to, shall we say, streamline those titles to look more 1080-ish. |
That's a lie. Several 360 games run natively at 1080p. Virtua Tennis 3, some NBA game, etc are just examples. You'd wish the ps3 had some innate capabilities differentiating it from the rest of the pack, but it doesn't besides the blue-ray disc drive.
BTW, both Lair and GT5 render below 1080p. You can check quartz's thread at B3D to check for yourself. The only true 1080p games on the ps3 are the same kind as on the 360: games with simpler/less complex environments and smaller amount of models on screen at once - tennis games, basket games, 2d oddities like flow...
Hazard, you need to learn a bit about tech stuff... Nintendo doesn't need to support an external scaler, it just works off the console's output.








