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Resident_Hazard said:
HappySqurriel said:
Dno said:
Bitmap Frogs said:

Impulsivity said:

Bunch of Sony PR

 

Dude, you've swallowed way too many Sony marketing material.

The ps3 doesn't have the horsepower to handle 1080p games (unless we're talking about specific games with few/simpler elements onscreen), so it's already lagging behind display technology (how many of you have 1080p TV's?). The GPU is already outdated (a 2006? design afterall and GPU's update twice a year), el cheapo 8800GT's outperform significatively the ps3 and they are around 100 bucks now. Finally, the much talked about cell cpu has yet to prove it's worth as far as gaming is concerned and it's supposed "future awesome potential" only exists in PR. The blue-ray player is slow and pimping the easy hard drive serviceability just because most games require installation sounds more like apologetic talk rather than a real assessment of the situation. Microsoft or Nintendo could do something better than the ps3 specs-wise right now, even more so in 2010 - there are now available faster cpu's, faster gpu's and RAM is cheaper. The only aspect where the ps3 is really future-proof is playing blue-rays: the console has the proper disc drive and firmware updates guarantee it'll stay on top of things as far as movie playing is concerned.

Note that none of the above means the ps3 can't be an excellent console and also that most of above applies to the 360 as well (as far as performance goes compared to current state of GPU/CPU technology). The truth of the situation is that consoles always and rapidly become obsolete tech because they don't even launch with cutting edge processors (since the cost would be prohibitive).

I hate to mention this, but you really need to doublecheck things before stating that MGS4 is almost at Crysis level. That's nuts - Crysis has more polygons, higher res textures, better lightning and shading and a ton more graphical prowess that MGS4 can't even match. Nevermind the fact current GPU's run Crysis at 1900x1200 while the ps3 renders MGS4 at 1280x720...

 

Lair, GT5, and about 20-30 other 1080p games say hi^^

 

 

I didn't know that rendering at a lower resolution and scaling to 1080p counted as 1080p ...

I guess I can go out and buy an upscaler and attach it to my Wii and claim that Mario Galaxy is a 1080p game, and my upscaling DVD player is displaying images that are the same as Blu-Ray movies.

 

 

Essentially, upscaling is the way the Xbox360 supports 1080.  Sony went ahead and announced that the PS3 was the only console capable of 1080 resolution, and then MS did a firmware update and said, "hey, so do we."  In reality, the Xbox360's firmware update allows for up-scaling to 1080, not "true" 1080 which I believe is hardware-related, not firmware/software related.  The PS3 is the only system that does actual "true" 1080, but in a vast number of the early games, it wasn't used, but the PS3 had the ability to, shall we say, streamline those titles to look more 1080-ish. 

But again, most HDTV's are only now getting to 1080--at the time the PS3 launched, however, I believe that pretty much only some of Sony's HDTV's actually did 1080 and everyone else played catch-up soon after.  On top of which I believe that 720 is still the most commonly used HD resolution.  I could be mistaken.  To date, I don't think there are actually any Xbox360 games built for 1080 for the reason that it isn't a true hardware-based ability.  Much of what Microsoft and Sony did with a lot of the 1080 mumbo-jumbo was spin-doctoring with an ironic lesson that maybe 720 is the way to go. 

Feel free to come in with some other, newer facts if you have them, though, because some of what I'm going on might be dated information.

For instance, are there actually external hardware upscalers?  I haven't heard of that.  Probably need a firmware update from Nintendo to allow the use of such an object on the Wii.  Or some hardcore hacking of the thing because I have serious doubts Nintendo would ever support such a thing.  In theory, the Wii is capable of doing it's own upscaling to higher resolutions, but it would require a firmware update with the unfortunate side-effect that it would be way too taxing on the CPU thus making it pointless.  The lesson for the Wii is, from what I've read, get a Plasma TV, jam the Wii into that 480 and just be happy it goes that far (apparently the Wii isn't too LCD TV-friendly on the visual side).

 

Yes, there are external hardware upscalers and they have existed since displays were available at a higher resolution than a TV signal ... They're insanely expensive though (last time I looked they were $500)

What I was talking about was not whether it was possible to display images at 1080p on the PS3, but the fact that no game that I know of actually renders at 1080p. Lair had serious frame-rate hick-ups and was rendered at 720p (IIRC) and Gran Turismo 5 prologue (and I assume GT5) renders at 1280x1080 and they're both scaled up to 1080p. The fact is that there are never going to be any graphically impressive PS3 games that render at full 1080p (1920x1080) because it simply doesn't have the processing power to handle that resolution.