In a way I also think that the lower power of the Wii is smart because it holds back multi-platform games that are developed for all the systems. They don't make a lot of the core game mechanics anything that couldn't be done on Wii and then just jazz up the effects and textures on the PS3 and 360 which really ends up causing a borro game in the end.
I can't think of any examples right now, but it's got to be playing a part.








