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Final-Fan said:
Just in case you don't notice it, Sqrl, I updated my post to address my overreaction and the rest of your post.

I also would like to add that it will indeed be interesting to see how the Wii's effect on the market, combined with Microsoft's apparent policy of spending LIMITLESS amounts of money to abolish the very IDEA of a PS3 exclusive, ultimately turn out. Will we really see the death of exclusives? Will the PS3 just get hosed? Will (most unlikely of all) Microsoft finally get tired of throwing money around like it's radioactive hot potatoes?

I think it's unfair to target Microsoft here, and not Sony. Sony has clearly spent a lot of money in securing exclusives. 

http://kotaku.com/gaming/dyack-justified%3F/phil-harrison-talks-unreal-engine-fixes-for-the-ps3-280944.php

It's easy to make fun of Microsoft for offering cash directly, but "sending in a SWAT team of super engineers" for any extended period of time to aid a third party developer (And one should add, a third party developer that not-so-coincidentally just announced a timed exclusive for the PS3) would also cost a great deal of money.

The timed exclusivity deals for Haze hasn't been announced, but I would be shocked if money didn't exchange hands in some fashion, be it through marketing or publishing or what have you. Sony and Microsoft are both spending a lot of money here, and if Sony is spending less, it's because their pockets are a lot shallower. 



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