It could be considered bad for the reason that the system is at a stall. You basically have die hard fans at this point who would buy a game just because it's on their system. If the attach rate continues to climb, your looking at the "hardcore" demographic purchasers and as many have already stated, the numbers aren't in the hardcore. With high attach rates, you can basically estimate how many of ___ software will sell based on the average sales of the other titles. If all the games only ship 400K max, then you'll see development teams budgeting time based on that. You might also deduce that most of the software titles are short lived and people tend to buy more titles to keep their interest in the console. A super high attach rate can be perceived as a bad thing in these situations. It's not necessarily bad for Microsoft as far as licensing fees, but it definitely exposes the demographic.
It seems the mods need help with this forum. I have zero tolerance for trolling, platform criticism (Rule 4), and poster bad-mouthing (Rule 3.4) and you will be reported.
Review before posting: http://vgchartz.com/forum/rules.php







