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@ woopah

sounds technical


Basically the the Cell is a rather unique and powerful pioneering processor. But it requires developers to do more manually which is more efficient/powerful, also usually to a lesser degree with other multi-core/CPU designs and developers need themselves to be accustomed with this new more powerful/efficient design. For some near obsolete architectured (not designed to handle many stuff at once) game engines it's probably better to start over from scratch.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales