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Diomedes1976 said:
Well ,in Japan there are far fewer games released for the PSP compared to EU/USA .Games as GTA ,Rainbow Six ,Daxter ,Puzzle Quest ,Diner Dash ,Medal of Honor ,Call of Duty and many others just arent released over there .I am still somewhat amazed that they have released Ratchet and Clank Size Matters over there .

Besides ,the chart doesnt show still some games .Final Fantasy Tactics must be around there as well .

PSP games sell well in Japan when a big game lanches or there are anime conversions ,other than that the sales seem flat .In numbers it wouldnt be so bad ,but in face of DS numbers it sure looks crap .

There are also many games released on the PSP that are Japan-centric, and haven't been released over here. Monster Hunter Freedom (And MHF2) is a great example, so I don't think your "only US/EU games are on the PSP" theory holds much  water. Of course it looks like that to you, you're in the EU! It's hard to know what games have been released on the platform in Japan without really looking. 

And the PSP attach ratios aren't just bad to compared to the DS -- they're just plain awful, no matter how you slice it. The attach ratio thus far in its lifetime is under two Japan. Two games per system is nearly unprecedented, I believe. For comparison:

The 360 has an attach rate of 3.3 in Japan
The DS has an attach rate of 4.0
The Wii has an attach rate of  2.38 (which is particularly telling, because average attach rates tend to increase over a system's life span, and the Wii is already beyond the PSP)
The PS2 has an attach rate of 5.5

There is only one system that I can find that has a lower attach ratio than the PSP:

The PS3 has an attach ratio of 1.4 

Now, the PS3 also should see an increasing attach rate, as its hardware sales are slow and more compelling software is released. But the PSP has been out for almost three years, and still being under a 2.0 attach rate is nearly unprecedented, I suspect. The PSP's attach rate isn't just bad relative to the DS: it's bad relative to everything else



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