| Soriku said: Hmm...I think it's just because devs aren't entirely used to the PS3/360 architecture. We should see more 1080p games as time passes...but that depends on if devs know how to work around the PS3 and 360. |
Going from 480p @30fps to 1080p @60fps while maintaining the same per-pixel performance requires an increase in processing power that is (roughly) equal to the jump from the PS2 to the PS3 ... To put in another way, the PS3 could probably handle games at 1080p @60fps but they are not going to have lighting or texture effects which are much better than the PS2 produced.
The reason most games are being output at (or below) 720p and at (or below) 30fps is because the systems are not even close to powerful enough to support the advanced shader effects they're producing at a higher resolution or framerate. The best that you can (realistically) hope for is for developers to get enough additional performance to lock the framerate a 30fps at 720p.







