JaggedSac said:
So if Blizzard would have put a counter for the number of consecutive hits in Diablo, it would have put it in the same genre as GoW, DMC, and NG?? Very interesting. GoW is a Diablo clone confirmed.
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Diablo is a top down, point and click dugeon crawler RPG. Is TooHuman a top down, point and click dungeon crawler RPG? No. Know your genres before you try to use BS comparisons to make excuses. If Diablo counted hits, was in a full 3d person 3d plane and attempted a juggle system, then yes, GOW would be a clone of Diablo. Too bad for your blind deluded ass kissing arguments, it's not.
GOW = 3d 3rd person hack and slash + combo system + upgradable combat skills + 4 way dodging + juggle/air combo system
DMC = 3d 3rd person hack and slash + combo system + upgradable combat skills + 4 way dodging + juggle/air combo system
NG = 3d 3rd person hack and slash + combo system + upgradable combat skills + 4 way dodging + juggle/air combo system
TooHuman = 3d 3rd person hack and slash + combo system + upgradable combat skills + 4 way dodging + juggle/air combo system
Oh what do know? I guess that's not enough for TooHuman to be compared to the rest of it's own genre.
"bu,bu,bu,but TooHuman has a techtree!!... and the actions are mapped to the analog stick, and the main character is a robot!!!!".... cut the crap already. Put TooHuman in it's own mystical genre all you want, I guess if that's the case, I'll promote Resistance to "The FPS, that includes chimeran aliens, that's based in alternative world history, exclusively for the PS3, starring Nathan Hale" genre. This way, you can't possibly compare the gameplay to COD4 or HL2 since they're apple and oranges.








