By using this site, you agree to our Privacy Policy and our Terms of Use. Close
O-D-C said:
Nintendo follows a tradition of Revolution / Perfection

NES was a revolution in 2D gameplay
SNES perfected 2D gameplay
N64 was a revolution in 3D gameplay
Gamecube perfected 3D gameplay
Wii was a revolution in motion controlled games

following this pattern the Wii2 will perfect everything the Wii offers.

 

I could be wrong but I suspect that the Revoultion -> Evolution pattern we have seen in home consoles is actually a result of another patern ... the cycle of expansionist growth vs. organic growth:

With the NES, Nintendo started out by expanding (from nothing) into the demographic of children and young teenagers and they steadily grew within this market until they had fully saturated it by the end of the SNES generation, Sony (and other competitors) noticed that there was a lot of older teens and young adults who also played videogames and their needs were not being met by Nintendo at the time; they focused on cinematic games and captured this market and they grew the market to its saturation point by the end of the PS2's generation. The Wii is just an expression of Nintendo noticing that there were a lot of gamers whos needs were not being met by Sony or Microsoft ... they will (likely) focus on expanding this market and hit a saturation point in 2016 or so.