KylieDog said:
I think you need get your eyes tested, those aren't pre-rendered backgrounds, and that isn't comparable to a PSOne game at all.
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You're absolutely right. I used the wrong word. What I meant is there were still using the dynamic camera angles that change after every 20 feet where the directional pad is now flipped to whatever new direction the camera is facing, like how what was up in the last camera shot is now your new left.
Also how is this not comparable to the PSOne RE's? I see tank controls and the stiff gun controls. Watch as the gun tries to point down to shoot a doll. It isn't free roaming at all. It's that same stiff, press down to shoot in a downwards motion and up for an upwards motion shot. At least that's what the one room showed me. The hook man room looked like it might have controlled differently, so to be honest I don't know what this game was trying to accomplish.








