Shadowblind said:
bbsin said:
My two words to describe Too Human's combat so far is clunky and robotic. Not bad, not good, but definitely looks and feel clunky and robotic....
Makes me wonder where Dennis Dyack is going with this game's combat mechanics. It's not DMC, it's not Diablo, it's not Phantasy Star, but has little bit of everything... with a clunky and robotic feel to it.
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Thats exactly what i thought until I figured out I was doing it wrong. Once you actually figure out the controls its much more smooth like the video.
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When i said that I believed that the combat looked clunky and robotic, i was referring to that video.