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trestres said:

http://gonintendo.com/?p=52735

 

As soon as we saw the EA/Epic partner deal yesterday, we knew the game wasn’t going to hit Wii. The first bit of information released confirmed the platforms, and Wii wasn’t one of them. Now, Epic rubs a little salt in the wound with their further statements on the game. Check out this snippet from a Kotaku article…

And we won’t have to worry about some watered-down version on the Wii. (Michael Capps, President of Epic Games) is pretty sure this new game won’t appeal to “that crowd” and that the best way to make a game that works on multiple platforms is to build a super-awesome story, find a badass hero and then work with the system particulars to deliver tailored experiences.

 

What a bunch of assholes, that's my opinion.

This doesn't really surprise me. Epic has always been about graphics. PIXELS PIXELS WE NEED MORE GODDAMN PIXELS!!!

"Here's my concept, Mr. Rein/Capps ...."

"... WILL THERE BE LOTS OF PIXELS?"

" ... f*** you guys"

In the end that's why the original UT was the unwanted bastard child compared to Q3A, and why UT2004 and UT3 were essentially dead in the water at launch. Graphics were always amazing, but it felt like it was always priority #1.

Don't get me wrong I love Gears of War, one of my favorite games of all time but it's by no means a run of the mill Epic game. Generally before Gears anything I heard goin on at Epic didn't really make me jump out of my seat or really care what they were doing.

I can't wait till the era of same old same old comes to an end. It's kind of funny when you think about all the advantages the Wii has as far as things like development cost and time and how hell bent some companies are to avoid trying some new things out.

Much like the PS3 and 360, I imagine a lot of these companies that play on the margin will be left in the dust. The problems with Wii 3rd party isn't the Wii or Nintendo, it's the old guard mentality.