Riachu said:
SO3's cutscenes were very good considering when the game originally came out. A few awkward pauses is not that bad considering it was more likely the fault of the fact that the game was originally in Japanese |
My problem isn't the awkward pauses or anything like that. It's more along the lines of "Why do we need a cutscene for this?" Xenosaga used cutscenes to do things it couldn't do without them. To me, it felt like Star Ocean III used cutscenes for the sake of using them at times.







