| senatorpjt said: I think it's a stupid idea - at least until they see how LBP does in the marketplace. It'll be a constant source of embarrassment for them if it's a failure. Just imagine if they had made a dragon from Lair into their official mascot. I mean, we all have great hopes for LBP but it could still suck in the end. People thought Lair was going to be great, too. |
LBP might not be a huge commercial success like Galaxy, but its not going to be seen as a failure even if it only sells a million or two copies. This isn't a game like Lair that's been shrouded in secrecy. The game is based on a simple premise: level creation through physics based tools. People have played with it a ton and it's proven that the premise succeeds, whereas few people got to play Lair and they all said the controls were shoddy.
My Top 5:
Shadow of the Colossus, Metal Gear Solid 3, Shenmue, Skies of Arcadia, Chrono Trigger
My 2 nex-gen systems: PS3
and Wii 
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Prediction Aug '08: We see the PSP2 released fall '09. Graphically, it's basically the same as the current system. UMD drive ditched and replaced by 4-8gb on board flash memory. Other upgrades: 2nd analog nub, touchscreen, blutooth, motion sensor. Design: Flip-style or slider. Size: Think Iphone. Cost: $199. Will be profitable on day 1.







