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superchunk said:
From what I know it has no standard prebuilt game and fully depends on you to make it. Too much effort. I never use map creators, etc.

From my knowledge, there's a fully built campaign mode with dozens of levels, and possibly more features that have yet to be announced. Listen guys, Media Molecule and Sony know that the average consumer is, as George Carlin so brilliantly said:

"Soft, frightened, and unimaginative."

Of course, Mr. Carlin was referring to Americans worried about airport security, but the adjectives still apply. And the point of the game is to create platforming levels and share it with friends or other people among the Playstation Network. Media Molecule has said several times that they're trying to make it more accessible, which should differentiate it from level creators found on the PC. The developers aren't asking you to customize cutscenes with triggers and switches and individual statistics for every unit...they're asking you to bring up a menu and plop a giant soccer ball on the ground.

Also consider that Media Molecule could easily pick out the best levels and separate them from the rest of the crap, so I'm not too worried about the community. I actually think it will be the best aspect of the game. Anyways, you guys are giving too much attention to the rather small amount of hate the game is getting. The author from GameDaily is probably sitting there in smug self-satisfaction because of the monster he's created.

It won't be flawless, and I can name something I disliked about every game I've played and yet to play.