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Kwaad said:
Cobretti said:
PC specs are over rated. Most of them are like that cause of the OS.

A console is optimised for games only so its natural that smaller specs can run stuff.

I agreee it could run some of the earlier X360/PS3 games at 480p. Possible 80% of stuff that come out now.

However Gears of war and the new big guns coming No change in hell unless they dumbed it down.


From memory wasn't Ubisoft woking with some other developer in dumbing down the unreal 3 engine for the wi? If they nail that games will significantly improve on wii. However won't have all the real advanced lighting etc..

First off, Happy Squirrel, Thanks for trolling me some more. I like it. I also reported it.

UE2.5 is best for the Wii. UE3 is too power demanding, and actually wouldnt run as well as UE2.5. In terms of what can be displayed, UE2.5 is already more than the Wii can do.

ookaze - A game that simulates realism, should look real. Morrowind looked... meh. Oblivion, looked real.

Okami looked amazing, it's like a peice of art, flowing liquid art. Great art, almost always looks great! (The main spire in oblivion is a good example, it would look amazing on a 240x180 cell phone screen)

The Wii will be capable of amazing games in it's life. But so far, I have seen nothing announced that truely makes me want to buy it.

Does it take 4x the power to render a HD image. I wouldnt go as far as to say that, becuase in a game like LAIR, I wouldnt even want to know how much power it takes to calculate what the armies are doing. I wouldnt even DREAM of the computations the power the lighting uses on KillZone2. Those do not scale in terms of power use. The shadows on Killzone2 seem to be calculated at a SD resolution anyway, to save on the massive power use. Those are things that cant be dont on the Wii, due to power restrictions.

And I agree, graphics on the Wii look like crap today, becuase of a lack of effort. I really have accepted the Wii for where it is graphically. Gamecube x2. It dont really bother me anymore that the first computer I built 5 years ago was faster, and could play better looking games.

What bothers me today, there are now 2 things that remain that bother me, and neither of them will be resolved by... 'accepting'. I'm not gonna go into those in here. They are both physical, and restricting problems. One can be resolved by not being used in games tho.


For someone who is constantly being reported for trolling, to the point of being warned by mods, you seem to have a pretty warped view of trolling.

 

Happy Squirrel wants figures. You're not giving them. This is not trolling.

 

EDIT: javierdecosta, on the other hand... Completely trolling. 



PS3: 5.51m/51w, avg 108,039/w (up 239)
360: 12.93m/102w, avg 126,764/w (up 625), leads PS3 by 7.42m (up 70k), avg lead 18,725/w (up 386)
Wii: 13.52m/51w, avg 265,098/w (dn 1,102), leads PS3 by 8.01m (up 90k), avg lead 157,059/w (dn 1,341)

If 360 sales stabilize, PS3 sales increases needed to pass 360 by...
01/08: (008w) +875.8%, 04/08: (021w) +344.4%, 07/08: (034w) +219.3%, 10/08: (047w) +163.5%
01/09: (060w) +131.8%, 04/09: (073w) +111.4%, 07/09: (085w) +098.1%, 10/09: (099w) +086.7%
If Wii sales stabilize, PS3 sales increases needed to pass Wii by...
01/08: (008w) +1072.%, 04/08: (021w) +498.4%, 07/08: (034w) +363.4%, 10/08: (047w) +303.1%
01/09: (060w) +269.0%, 04/09: (073w) +246.9%, 07/09: (085w) +232.6%, 10/09: (099w) +220.3%
If PS2 sales freeze, Wii sales increases needed to pass PS2 (as of Mar07, 108.4m) by...
2008: (008w) +4373.8%, 2009: (060w) +0496.5%, 2010: (112w) +0219.6%, 2011: (165w) +0116.9%
2012: (217w) +0064.9%, 2013: (269w) +0033.1%, 2014: (321w) +0011.5%, 2015: (376w) -0004.8%
At +0% it will pass it in 358w, the week ending September 19th, 2014, at an age of 409w (7y44w).
Current age of PS2: 7y37w.

Last update: Week ending November 3, 2007