Kwaad said:
First off, Happy Squirrel, Thanks for trolling me some more. I like it. I also reported it. UE2.5 is best for the Wii. UE3 is too power demanding, and actually wouldnt run as well as UE2.5. In terms of what can be displayed, UE2.5 is already more than the Wii can do. ookaze - A game that simulates realism, should look real. Morrowind looked... meh. Oblivion, looked real. Okami looked amazing, it's like a peice of art, flowing liquid art. Great art, almost always looks great! (The main spire in oblivion is a good example, it would look amazing on a 240x180 cell phone screen) The Wii will be capable of amazing games in it's life. But so far, I have seen nothing announced that truely makes me want to buy it. Does it take 4x the power to render a HD image. I wouldnt go as far as to say that, becuase in a game like LAIR, I wouldnt even want to know how much power it takes to calculate what the armies are doing. I wouldnt even DREAM of the computations the power the lighting uses on KillZone2. Those do not scale in terms of power use. The shadows on Killzone2 seem to be calculated at a SD resolution anyway, to save on the massive power use. Those are things that cant be dont on the Wii, due to power restrictions. And I agree, graphics on the Wii look like crap today, becuase of a lack of effort. I really have accepted the Wii for where it is graphically. Gamecube x2. It dont really bother me anymore that the first computer I built 5 years ago was faster, and could play better looking games. What bothers me today, there are now 2 things that remain that bother me, and neither of them will be resolved by... 'accepting'. I'm not gonna go into those in here. They are both physical, and restricting problems. One can be resolved by not being used in games tho. |
Thanks for clearing up the UE3 engine thing. I myself too don't mind the UE2.5. Its a shame that developers are making PS2 looking games and ports and not putting in effort... You would expect the games to look better. Hopefully when all this porting phase is over we shall see something reasonable.
Don't take this personal but i think lair atm is over rated. Visually it looks amazing I agree but what they shown so far of game play isn't much. I hope i'm prooven wrong cause it does look like the visuals it already has and if it has a awesome gameplay system would really make it a immersive experience, especially on my HD tv.
Basically what i'm saying is I don't flow with the crowd anymore with hyped up games. When Quake 4 was announced I was so excited. It did deliver visually. However gameplay wasn't really anything new or that creative. I still enjoy the original unreal tournament and tribes more then I did quake.
For me i think MGS4 is were it will wow me graphically and in gameplay.







