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soccerdrew17 said:
bdbdbd said:
@soccerdrew: I don't see there any problems. Believe me, money goes where the growth is (because that's where the money's at) and that's what everyone who invests figure out.

thats just bs.  its not like old games sell as much as new games.  the reason 360 third party games sold more in the past year is because a new 360 game sells more than a new wii game.  its not just go with the growth, because thats placing a bet and people dont always like placing bets.

the question that every has is when does the wii stop growing.  it will have to stop sometime, but its not really known at this point when that will be.  anyone who thinks they know at best will get lucky and be right.

 

Actually, the reason the XBox 360 has sold more third party software over the past year is it has had a larger userbase (for the most part) and it has received games that were far larger IPs ... To demonstrate my point, the Wii started out this year in the United States at (over) 1.5 Million units behind the XBox 360 and it hasn't reversed that deficit yet. If you take Grand Theft Auto out of the equation the XBox 360 has sold less third party software than the Wii.

One thing to consider is that third party publishers are not looking at the sales of games today to determine what games to develop for release in 18 to 24 months; what they are going to do is use current sales trends to predict how the market will look in 18 to 24 months and allocate their resources for the market they expect to exist. Right now at a similar userbase size the Wii is selling a similar ammount of third party software in spite of it having (noticeably) weaker support from third party publishers and (noticeably) stronger support from the first party developers; in 18 to 24 months the userbase of the Wii will (at least) double the size of the XBox 360's userbase, and third party software sales are (likely) to be double the XBox 360's, why would they choose to avoid developing games for the Wii in favour of the XBox 360?