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Rainbird said:
starcraft said:
I think Little Big Planet has an identity crisis. PS3 fans keep declaring it is the ultimate casual game, but its based around building and swapping levels online, a completely hardcore experience.

If the game IS hardcore it will sell very well in and of itself but wont push consoles (as one would have to think between early Xbox 360, PS3 and Wii adopters that the hardcore market has been tapped).

IF the game is casual it will not sell well or push many consoles, unless the PS3 sees a LARGE price drop prior to the game's release.

I don't think you can look at it so narrowly. Sure, the game is meant for building, but if you aren't a creative person, or don't have the time to make the levels you want, etc. then you can just play the levels someone else made. I'm very confident there will be enough space for that kind of people.

There was this really great game premised around playing really fun platforming levels somebody else made, and it sold really well. It was called Super Mario Bros.

My point being, just playing levels that somebody else who isn't a developer made isn't any better than playing levels that a developer made, and it is often worse because the developer has more polish. In order to get the full value from LBP you need to 1: Own a PS3, 2: Like 2D Platformers (Which are a dead genre outside of portables), and 3: Want to create levels. There are going to be people who meet all 3 criteria and they're gonna love the game, but I just don't think it's mainstream.

 

OTOH, I disagree with the OP as just another troll.

 



Wii has more 20 million sellers than PS3 has 5 million sellers.

Acolyte of Disruption