| ethomaz said: HL2 and D3 are poor graphically in XBOX. Wii never play games at same graphics level of 360/PS3 and the Nintendo never wanted this. |
Doom3, in particular, had redone maps (smaller coridors, simplier everything) and was very minimized to run acceptably on the original Xbox. The original Xbox did have a few GPU advantages over the Wii -- ultimately, the Wii doesn't have the hardware shader technology that the Xbox did and it's basically just a gamecube GPU at a faster clock rate. So some functionality is missing vs the original Xbox. However, it should be capable of doing most things better than the Xbox.
In the same vein, yes, almost all 360 and PS3 games *could* be ported to the Wii. However, devs would have to make changes -- textures could be imported at 1/4th or 1/8th their original size, the game engine may have to be simplified, models would have to be simpified, AI and physics may have to be simplified, etc. It would be a daunting task for some games, but it would be a reasonable thing to do if you planned to do it from the beginning of development (you could generate many versions of models, textures, maps etc).







