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mike_intellivision said:
I may have engaged in what some consider "anti-hype."

But my points have been that I don't expect it to be a "system seller" -- cause hundreds of thousands of people or more to suddenly buy PS3 consoles.

I also wonder about some of the sales predictions. Selling 4M on a 16M base means one owner out of four buys it. That is very high for any game and only a few (e.g., GTA IV, Halo series) have been over that purchase-rate. (For comparison, the top non-controller-included Wii games have been bought by less than 23 percent of consoles owners).

The game itself is essentially a platformer with a level editor. But it looks fantastic and appears to be a lot of fun. It should do well. But maybe 2.5-3M well, not 4M well (at least without a lot of legs).

So if trying to be realistic about sales predictions in anti-hype, then I'm as guilty as charged. I guess I just don't see this as a "savior" title some are making it out to be. Hopefully I will be proven wrong because unique new IPs need to be honored.

Mike from Morgantown


I'm in a very similar position ...

Little Big Planet is one of those games which is in a market position different enough from most games on the PS3 (as well as most games in the industry in general) where there is a very high risk that it won't be able to find a large audience. The best example of this that I can think of at the moment is Katamari Damacy, which was heavily hyped on forums because of how clever and original it looked but didn't (really) see outstanding sales.