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Bodhesatva said:
makingmusic476 said:

Excellent post.

I'm not sure why the "anti-hype", as you call it, has been so strong as of late, but it's really been bothering me. I assumed it stemmed from people's ignorance concerning the game, but it certainly could go much deeper than that (and I'm sure it does for specific users) much like you have surmised.

 

 I think it's because LBP is, for many, the last real hope of jarring something loose in this generation: historically, when you're 2.5 years in to a generation (that's halfway between the 360 and Wii/PS3 release), you're basically at a point of no return. Nothing much is going to change from here on out in terms of marketshare and sale rates.

The only thing that can shake things up is something particularly different or imaginative (meaning, more FPS like MAG, Gears of War 2, Killzone 2 aren't going to do much), and it's at least vaguely possible that LBP will be that spark. I don't think it's very likely (again, historically nothing similar has ever happened), but if there is one chance left, LBP is it.

That's my opinion, anyway. I think some see LBP as the last uknown factor, the last possible threat.

That's not really true, there are several games that have broken the mold and did something creative/original (on PC and Wii atleast). Anyway, I don't consider LBP a innovative game because what it is doing has already been done in the past.

Some anti-LBP arguements are valid, and some aren't:

- LBP is not innovative (which I agree)

- It looks too kiddy (stupid arguement)

- It's doesn't promote creativity because a player only has a limited amount of space for their own creations (debatable, but I kind of agree)