Bodhesatva said:
I think it's because LBP is, for many, the last real hope of jarring something loose in this generation: historically, when you're 2.5 years in to a generation (that's halfway between the 360 and Wii/PS3 release), you're basically at a point of no return. Nothing much is going to change from here on out in terms of marketshare and sale rates. |
That's not really true, there are several games that have broken the mold and did something creative/original (on PC and Wii atleast). Anyway, I don't consider LBP a innovative game because what it is doing has already been done in the past.
Some anti-LBP arguements are valid, and some aren't:
- LBP is not innovative (which I agree)
- It looks too kiddy (stupid arguement)
- It's doesn't promote creativity because a player only has a limited amount of space for their own creations (debatable, but I kind of agree)







