| L.C.E.C. said: Just to be fair, I'm going to compare this list of added "Features" from Halo 2 to Halo 3, with the new "Features" from Brawl to Melee Theatre mode: Brawl also has replays, although with limits due to memory-limits Is the theatre mode in Brawl closely attached to a website, like Halo 3 and Bungie.net? Can you take photos, clips, etc and have them uploaded to a website automatically? Can you watch it online in game with a group of people? Forge: Stage Creator in Brawl, much less advanced, but much easier to use. I can't get anything I want to work the way I want it to in either, but Brawl's is slightly less frustrating. Is the stage editor in Brawl closely attached to a website, like Halo 3 and Bungie.net? Is it easy for people's custom maps to be played during an online match? Stats: OK, there are no stats for Brawl, but there are "Records", which while clearly less competitive, they are there. Are the records in Brawl closely attached to a website, like Halo 3's stats and Bungie.net? Are the records in Brawl easily digestible by third parties, like Halo 3's stats that are hosted by Bungie.net? File Share: In brawl, but you must send the file to a friend.
I will reiterate that the party system is amazing and I cannot stand when games do not have one. Does Nintendo provide for seamless integration of new map variants and game types on a weekly basis for use in multiplayer matches? Such as Bungie does.
Maybe you should change your strategies if you die so much by swords and hammers. They are quite easy to counter(especially the hammer, which is only useful in certain scenarios)...don't run up to them. Arguably, Halo 3's theater is better, and you might be able to argue the same for forge and stats, but: There is no argument. Brawl has more customizable controls. Brawl added a storyline, a first in the series. Brawl has a storyline? Super Mario Bros. had a storyline too. Brawl has more characters, while in halo you can only play as A spartan or an Elite, or an arbiter in the story mode, brawl has 35 characters. It is a fighting game, it is based on different characters with different abilities, fighting each other. Brawl added Co-Op, whereas Halo has had Co-op since the first game. Halo 3 added 4 player online co-op, which is nothing new. Brawl added online, which was not in either of the previous games at all. Brawl has more unlockables You can play with 5 different controller types in brawl, while in Halo 3, you are limited to wired or wireless. Keeps things balanced by only having one type of input device. That way players do not have an advantage/disadvantage either way, everyone is on an even keel. and the list could go on...
Once again, the award was given for their marriage of the game and Bungie.net. It opens a huge door for future usage and the amount of content uploaded to Bungie.net is staggering, so it is definitely being put to good use. It is about creating and fostering a community of gamers. Bungie is also hinted at something huge they were adding to Halo 3 in September. Probably another good example of there excellent grasp of software engineering and OO design. Nothing against Brawl but this poster's points of comparison do not match up in any way.
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