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The only way to gauge effective 3rd party profits from the data provided by both companies is to look at average 3rd party investment per title and average 3rd party profit per title.

Microsoft spun the numbers to make themselves look good (by including their extra year's of data in their numbers), Nintendo spun the numbers to make themselves look good (by showing total numbers, instead of numbers per title).

This is how PR thinks, at a lot of companies. Anyone who thinks Nintendo and Microsoft aren't both spinning the numbers to suit themselves, is way off base.

3rd parties are interested in making profit (this should be obvious). The only relevant numbers in this matter are not displayed by either company's graph. Discussing anything else is meaningless, because the 3rd parties aren't investing for reasons other than profit.