New from Kotaku today,
http://kotaku.com/gaming/whistleblowers/developers-get-chatty-over-unreal-engine-3-issues-281611.php
Some developers look to have chimed in on this.
-"UE3 isn't perfect by any means, but I don't feel Epic misrepresented it in any way when we licensed it."
-"It is true that Epic was very late in delivering key features to UE3 during the development of Gears of War. They had promised one of the most important feature of UE3, the multi-threaded renderer, many many months before it was finally delivered. Since the key to having fast performances on the Xbox 360 is multi-threading, it made the engine somewhat subpar if you wanted to run your game with good graphics on a console."
-"We have been following the news of this lawsuit since it broke. Our team has been working with Unreal technology for several years and have been using Unreal Engine 3 exclusively for the past two years. We have found Epic to be an extraordinary partner and the UE3 engine to be exceptional. Epic has always been very supportive of our efforts and their technology has been instrumental in allowing our company to develop high quality products."







