Kyros on 11 August 2008
Tell that to Majesco ...
I just looked it up and Majesco canceled half of its products, released others like Advent Rising prematurely which resulted in bad reviews and a bad game and had a big flop with Psychonauts. And to be sorry many people seem to think this is one of the best games ever but it didn't need a clairvoyant to see this sell badly. It was too weird and artistic which made it a niche title from the beginning (Okami hello). So all in all I would say the people to blame were the product managers and its a good example that products could run out of control in the SD console gen also.







