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Desroko said:
Most studio filoms easily recover costs, actually. Ticket and DVD sales ensure that.

 

 It's true - many box office flops make money in the after market of DVD, rentals,TV.   Hellboy is a good example.  Made a meager 26m on a 60m budget at the box office but did great once released in DVD eventually spawning a sequel.

Unfortunately there's no equivalent after market for games.  Many big budget games have a very small window to make their money before gamers are onto the next big thing (much like summer blockbuster movies) but no secondary market to recoop losses when they don't.