ZenfoldorVGI said:
You do realize that MGS4, RE5, DMC4, GTAIV, Oblivion, Fire Emblem, God of War 2, Madden, Brawl, Soulcalibur, Tekken, Gears of War 2, Disgaea 3, GRID and Twilight Princess didn't/won't evolve much either. Instead they stand out as great examples of something that already exists, not something new. They rely on breadth and quality of content along with graphical and presentational upgrades. The JRPG is a genre known for its complacency, but Tales of Symphonia managed to deliver fresh gameplay with the idea of "fighting game in a JRPG" which worked out very well for them. That system was mildly tweaked in TotA, and I expect minor upgrades here as well. It manages to be challenging, while at the same time open to many different possibilities. That's why the core gameplay really evolved the genre with Symphonia, as if you'll recall, it basically did the gambit system before FFXII, and seems to really be the predecessor for how that game was played, and the direction neojrpgs are headed.
As for that graphics, as long as it runs in 16:9, I don't really care, but that's just me. I loved the graphics in ToS, personally, I find them charming, and I also loved the graphics in Eternal Sonata and Lost Odyssey. However, unfortunately, I didn't like ES or LO as much as I thought I would. I highly suggest not playing LO until you have the ability to install the game on a hard-drive(it'll take a very larger one, I'd wager). |
That's further proof that Western reviewers have a bias against JRPGs.







