Halo War will used 360 pad. From E3 preview and hand on they all said the control scheme work really good.
The problem with RTS genre is that they are all design for PC and then port to console. Halo War is built for console so may be they are going to get it right. Much like how Halo was FPS for console or Civ Rev is design for console first and foremost.
I really enjoy RTS and would like nothing more to play it on big screen. I bought most of the RTS that came out for 360 so far but end up trading them because the I could never get used to the control scheme. Universe at War was one of the better one but the poor AI and technical eventually turn me off from finishing it.








