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Riachu said:
super_etecoon said:

I look forward to a time when making a game (even a blockbuster "looking" game)....can be possible in anyone's garage.

I'd liken this to the record industry. Right now you can produce an album in your bedroom that sounds nearly as good as what you would hear on the radio (and likely much better in artistry).

I'd like to see game design tools and distribution capabilities (ie, myspace) get to that point so that the average person can create truly innovative/ beautiful games without spending 10 million dollars.

I'd definitely want to see that happen

 

Depending on what you're saying, it's either too late for that or it has always been the case.

The time when a garage programmer and his artist friend could create a so-called AAA game is long past. People nowadays expect cinematics, lots of content, detailed textures/models and other things which take too much time for a pair of guys to create.

On the other hand, it has always been the case that the programmer/artist duo can create an innovative game... It just won't be up to the standard of the industry in terms of content and scope. It can definitely work in some genres like puzzle games though. But then I'm guessing that hordes of raging fanboys would cry "OH ANOTHER CASUAL GAME WITH SHITTY GRAPHICS".

As for the average person, no, sorry not happening unless there's a revolution in AI which allows for computers to create software from high-level specifications. Other than that, there's only those game making tools which allow for making 2 or 3 different games for which you can customize the sprites (I'm exaggerating, but you get the point).

 



My Mario Kart Wii friend code: 2707-1866-0957