I disagree with #7.
If you take out the damn hard puzzles, the fun goes away.
Also, a big mistake he did with his example - Twilight Princess isn't an RPG, so as an example it's odd to have it in.
And seriously, if you find that puzzle hard, there's something wrong over there.
I sort of disagree with #5. Chatty cutscenes during mediumly catastrophic moments are great, and not a lot of games tend to do it in horrible situations.
The rest is pretty good, but honestly, I think 15-8 are worse than 1-7
http://www.vgchartz.com/games/userreviewdisp.php?id=261
That is VGChartz LONGEST review. And it's NOT Cute Kitten DS







