1. Emo, 13-year-old girl targeted, Hot Topic inspired, Metrosexual character designs.
2. Gaudy Super-Glam Pseudo-Victorian Civilizations with frilly architecture.
3. Killing God or the Devil (or the Devil who you find out really is God) at the end of every RPG.
4. Main Characters who look/act like High Schoolers or the kids from the Popular Crowd.
5. Traditional Fantasy themes (stop copying Lord of the Rings).
6. Trying to break away from Traditional Fantasy themes by simply splicing in lazy pseudo sci-fi / steam punk elements.
7. Random or Luck-based systems of acquiring items, performing tasks or completing side quests as a substitute for clever or intuitive systems or puzzles (does anyone miss actually being able to accomplish something though means other than praying you manage to get that 1 out of 225 chance to actually get/catch/complete something).
8. Recycled and repainted Enemy models/sprites ad nauseum.
9. Non-Human Races that look so xenophobically human you'd think you were in the Star Trek universe.
10. Non-Human characters being used as the throw-away Noble Savage character or having a back story that's given about as much thought as the side quest you have to do to find out about it.
11. Hybrid Genre experimental RPGs whose creators think that simply slapping a popular western genre onto a RPG is great idea.
12. Girl-Power themes (until you learn how to do girl power in a way above the misserble standard of Charmed, Tomb Raider or Charlie's Angels give it a rest).
13. Sappy Romances that make 14 year old boys cry and talk about how much the game moved them on internet forums.
14. Giant Swords.
15. Franchises that don't know when to die.







