DMeisterJ said:
I didn't really want to get into a point-by-point argument but here goes. 1. I wasn't saying that the game wasn't advertised or that the name didn't speak for itself, but you (and Godot) act as if the game will be released and no advertising will follow it. If they're aiming for the "everyone" crowd, then obviously, it will be advertised to everyone. 2. And the goal of LBP is harder than bowling? It's a simple go from point A to point B using tools/environment. The goal is pretty easy. The level may not be that easy, but that's not what we're talking about. 3. You've proved my point. Wii Sports, a game that is much smaller in scope than LBP does fine without online. I'd hardly imagine 60 stages could be not interesting in the same fashion that five sports games without online is not interesting also. If Wii Sports is fine without online, than so will LBP be. 4. Resorting to fanboys of a console to make a point? You're better than that. 5. Exactly. I like both too, so it's a non-issue. |
Sorry but you're just completely off in your response here.
Wii Sports is about as obvious and intuitive as you can get to attract the crowd they wanted. People who are not into games know what they need to do in sports, its much more simplistic than platformers.
And Wii Sports is predominantly a multiplayer game, I don't see LBP doing the same.







