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vlad321 said:
If games had the quality of Valve and Blizzard games then there would be a lot less pirating. Why should I pay $50 dollars for say Crysis or Hellgate:London (In terms of cars, something akin to an old ford) when for the same amount of money I can buy Diablo or Half-Life (Think Ferrari or Lamboughini)? I pay for good and original games and I don't wanna waste my money on games so horrible I won't even finish.

Exactly my point in the prior thread.  Piracy leads to rationalization that games aren't worth what is paid for them.  The market, not you, decides the prices of games.  If the market thinks that Crysis should be in the bargain bin for $10 or $20 it'll get there.  In fact most games eventually drop to those prices anyways if they've been on the market long enough.  So if you don't think it's worth $50 wait until it hits the price you think it's worth.  It's not a right to be able to play every game you want and just pay for the ones you like.  That's the biggest problem with the whole "the people that download wouldn't have paid for the game" argument.  It's not a right for those individuals to play the game.  It does no good for a company to have millions of people playing their games if they can't profit from it.  We all buy stinkers sometimes, and sometimes we get games that give us 100 hrs of enjoyment for $20.  Do you send the company a check for extra money if the game performs better than your expectations and you would have paid $80 for it?  The company can't be the only one taking the risks.